Choose whether this is build, route, mod or utility work.
Avoid: Read random pages without a save-state question.Cyberpunk 2077 · Guides
Cyberpunk 2077 Achievements: route decisions and player planning
Use this page when achievements affects your current Cyberpunk 2077 route and you need a safe next action.
Primary sections
Start with your problem
Players need achievements guidance that fits their save state, patch scope and build route instead of generic text.
The Achievements page connects the topic to route state, sources, risks and a next action so it can support real play.
Check original sources and version scope.
Avoid: Install or delete files first.Use only requirement rows until you need details.
Avoid: Open full story walkthroughs too early.Problem solver
Diagnose the achievements blocker
Start from the state that can actually change your next action.
No clear next step
Achievements is being treated as a broad topic.
Choose whether this is build, route, mod or utility work.
Do not: Read random pages without a save-state question. Use the action map.Patch or mod uncertainty
The source may be stale or modded assumptions may apply.
Check original sources and version scope.
Do not: Install or delete files first. Use source chips.Spoiler risk
The page may reveal route outcomes.
Use only requirement rows until you need details.
Do not: Open full story walkthroughs too early. Use checklist.Playable tools
Use this while planning your route
These tools turn the guide into a quick decision surface for boss attempts, builds, quests and backups.
Decision tool
Achievements next-action selector
Pick the current blocker and get the safest next action.
Checklist
Achievements verification checklist
Use this before changing a live save or route.
Video
Cyberpunk 2077 official Steam trailers and media
Open the official Steam store media section for current trailers, screenshots and publisher-provided video assets.
Open official Steam mediaStructured data
Real entries to check while playing
These tables turn the page into a working reference instead of a text-only article. Exact values should stay tied to the source trail and update date.
Database
Ending route and lock facts
| Ending path | Route gate | Source-backed fact | Player risk | Before lock-in | Verification | Sources |
|---|---|---|---|---|---|---|
| Nocturne OP55N1 checkpoint | Finale entry | Nocturne OP55N1 is the route gate to ending decisions. | Entering without a manual save makes cleanup and comparison harder. | Back up, finish relationship routes and check iconic weapon pickups. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Nocturne OP55N1 pageCyberpunk Wiki Endings page |
| The Devil | Arasaka/Hanako route | The Devil is listed as one of Cyberpunk 2077 ending paths. | Players may choose it without understanding the Arasaka commitment. | Read the route page and keep a save before the final decision chain. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki The Devil pageCyberpunk Wiki Endings page |
| The Star | Aldecaldos route | The Star is listed as an ending path connected to the Aldecaldos route. | Ignoring Panam/Aldecaldos side content can remove the expected option. | Finish relevant Panam/Aldecaldos route checks before Nocturne. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki The Star pageCyberpunk Wiki Endings pageCyberpunk Wiki Panam Palmer page |
| The Sun | Afterlife/Rogue-style route | The Sun is listed as a distinct ending path. | Players may confuse it with Johnny body-choice outcomes. | Check Rogue/Afterlife route requirements and keep a pre-finale save. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki The Sun pageCyberpunk Wiki Endings page |
| Temperance | Mikoshi body choice | Temperance is listed as a separate ending outcome. | It depends on the final identity/body outcome, so it can surprise players. | Read the Temperance page before making the final Mikoshi choice. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Temperance pageCyberpunk Wiki Endings page |
| Path of Least Resistance | Rooftop choice | Path of Least Resistance is documented as an ending outcome. | It is easy to trigger as a choice but not a completion route most players intend. | Confirm the choice before selecting it on a completion save. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Path of Least Resistance pageCyberpunk Wiki Endings page |
| Secret solo route | High-risk finale route | Cyberpunk Wiki separates special ending-route information from normal ending names. | Players can waste time chasing the route without setup or readiness. | Do not attempt it until the build and relationship prerequisites are checked. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Endings pageCyberpunk Wiki Nocturne OP55N1 page |
| The Tower | Phantom Liberty route | The Tower is documented as a Phantom Liberty ending path. | DLC route decisions can conflict with base-game ending expectations. | Mark the save as Phantom Liberty before using Tower guidance. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki The Tower pageCyberpunk Wiki Endings pageCyberpunk 2077 Steam store |
| Base-game ending compare | Post-finale review | The Endings page groups multiple base-game outcomes. | Comparing endings from memory leads to wrong route cleanup. | Use the ending rows as a checklist, not a spoiler-free story summary. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Endings pageCyberpunk Wiki The Devil pageCyberpunk Wiki The Star pageCyberpunk Wiki The Sun page |
| Romance before finale | Relationship cleanup | Romance routes are documented separately from ending names. | Finale rush can skip relationship closure or quest rewards. | Finish the intended romance route before Nocturne if it matters. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Romance pageCyberpunk Wiki Nocturne OP55N1 page |
| Iconic cleanup before ending | Major mission cleanup | Iconic weapons have their own source list and several are quest-linked. | Late-game rush can hide mission-linked pickups. | Use the iconic weapon page before final cleanup. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Iconic Weapons pageCyberpunk Wiki Nocturne OP55N1 page |
| Manual save checkpoint | Technical safety | PCGamingWiki tracks save data information for the PC version. | Cloud or local save confusion makes ending comparison painful. | Create a named manual save and verify local/cloud sync state. | source-backed fact high confidence 2026-05-09 | PCGamingWiki Cyberpunk 2077 pageCyberpunk 2077 official support |
Database
Iconic weapon source facts
| Weapon | Type | Source or quest | Miss risk | Build fit | Action | Verification | Sources |
|---|---|---|---|---|---|---|---|
| Dying Night | Iconic pistol | The Gun / Wilson-linked early-game source | low but easy to ignore early | early pistol and Cool testing | Claim it early, then replace only when the build direction is clear. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Dying Night pageCyberpunk Wiki Iconic Weapons page |
| Satori | Iconic katana | The Heist / Konpeki Plaza source | high mission-space risk | blade and Reflexes route | Check the source before leaving The Heist area. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Satori pageCyberpunk Wiki Iconic Weapons page |
| Nehan | Iconic knife | The Heist-linked source | high mission-space risk | throwing or stealth blade pairing | Pair the check with Satori during the same story window. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Nehan pageCyberpunk Wiki Iconic Weapons page |
| Fenrir | Iconic SMG | Sacrum Profanum / Losing My Religion source | medium side-job risk | early automatic weapon pressure | Do the Watson side-job check before leaving the early district route. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Fenrir pageCyberpunk Wiki Iconic Weapons page |
| Overwatch | Iconic sniper rifle | Panam route / Riders on the Storm reward chain | medium questline risk | Cool precision and sniper route | Keep Panam route progress clean if this rifle matters. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Overwatch pageCyberpunk Wiki Iconic Weapons pageCyberpunk Wiki Panam Palmer page |
| Skippy | Iconic smart pistol | Machine Gun side job source | medium discovery and quest-choice risk | smart weapon or Intelligence support | Read the Skippy page before making its mode and return choices. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Skippy pageCyberpunk Wiki Iconic Weapons page |
| Widow Maker | Iconic precision rifle | Ghost Town / Nash-linked route source | medium branch risk | tech or precision weapon route | Check the Ghost Town route before skipping Nash-related cleanup. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Widow Maker pageCyberpunk Wiki Iconic Weapons page |
| Kongou | Iconic pistol | The Heist / Yorinobu suite source | high mission-space risk | early pistol route | Check it during The Heist instead of planning to return later. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Kongou pageCyberpunk Wiki Iconic Weapons page |
| Malorian Arms 3516 | Iconic pistol | Johnny-linked quest source | medium questline risk | Johnny route and pistol collection | Track Chippin In route progress before completion cleanup. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Malorian Arms 3516 pageCyberpunk Wiki Iconic Weapons page |
| Iconic weapon category | Reference category | Cyberpunk Wiki Iconics page | category-wide tracking risk | collector and build planning | Use the category page as the checklist hub, then verify individual pages. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Iconic Weapons page |
| Quest-space iconics | Planning group | The Heist-linked iconics | highest because the player may not return normally | blade, pistol and collector routes | Make a pre-mission checklist for The Heist iconics. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Satori pageCyberpunk Wiki Nehan pageCyberpunk Wiki Kongou page |
| Relationship-route iconics | Planning group | Panam and Johnny-linked weapon pages | medium because questline choices affect access | precision, pistol and completion routes | Finish the route intentionally before final cleanup. | source-backed fact high confidence 2026-05-09 | Cyberpunk Wiki Overwatch pageCyberpunk Wiki Malorian Arms 3516 pageCyberpunk Wiki Iconic Weapons page |
Player problem
Players need achievements guidance that fits their save state, patch scope and build route instead of generic text.
The Achievements page connects the topic to route state, sources, risks and a next action so it can support real play.
When achievements matters
This page is for the moment when achievements changes a build, route, mod state or save decision.
- Check whether achievements is a build, route, mod or utility problem.
- Use the linked source rows before applying exact facts.
- Keep base game, Phantom Liberty and modded saves separate.
How to use achievements safely
The page should answer the next action first, then send the player deeper only when needed.
- Protect saves before irreversible choices.
- Use original mod or official support sources for technical topics.
- Avoid spoiler-heavy sources until the route actually needs them.
What to ignore for now
Not every achievements detail is useful on a live save.
- Ignore collector-only details unless completion is the goal.
- Do not change mods while debugging story route problems.
- Do not chase exact values without source dates.
Achievements action map
| Current need | Use this source layer | Next action |
|---|---|---|
| Achievements changes build planning | Attribute, cyberware or item source | Return to the build spine before spending. |
| Achievements changes route planning | Quest, ending or romance source | Make a manual save before advancing. |
| Achievements changes technical state | Official support, PCGamingWiki or original mod page | Change one variable and retest. |
Action checklist
Do this in order
- Open the Achievements source chips.
- Confirm base game, Phantom Liberty or modded scope.
- Make a manual save if route state can change.
- Pick one next action and retest.
FAQ
Common questions
Is Achievements mandatory?
Only when it affects the current build, route, mod or utility problem.
Why not give one universal answer?
Cyberpunk 2077 choices depend on save state, DLC scope, build direction and mod state.
Sources